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Competitive Telemetry & Dynamic Systems 2026-01-05 17 min read

Metagame Dynamics

Topological Balance Perturbations in Continuous Rule-Patch Ecosystems

Author: Evelyn A. Bellamy, Competitive Systems Wing
Permanent Identifier: https://doi.org/10.5281/zenodo.1089205

Scholarly Abstract

Modern live-service competitive games (League of Legends, Dota 2, Counter-Strike) are not static artifacts, but living evolutionary ecosystems. We apply non-linear dynamical systems theory and Riot API telemetry to show how minor numeric balance adjustments trigger non-local topological reorganizations across entire competitive meta networks.

1. The Game as an Evolving Rule Stream

In traditional sports (Chess, Football), rules remain static for decades. In live-service games, the rulebook is mutated every 14 days via developer patches. This creates a non-stationary fitness landscape where player strategies continuously chase moving Nash equilibria.

Primary References (APA 7th Edition)

Lanier, J. (2011). You Are Not a Gadget. Vintage.

Context: Analysis of software lock-in and systemic feedback loops in digital environments.

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