The Mechanics Hypergraph
Every mechanic is a canonical node in a formal mathematical hypergraph. Inspect co-occurrence weights, calculate structural neighborhoods, and observe how games share DNA across seemingly unrelated themes.
Mechanics Taxonomy Nodes (10)
Worker Placement
Players draft physical agent tokens onto discrete action spaces, claiming actions while blocking opponents from utilizing the same spaces.
A shared action space set A where each action a in A has finite capacity c(a), and agent allocation pi_i(a) consumes capacity such that sum(pi(a)) <= c(a).
Keydom (Richard Breese, 1998), Bus (Splotter Spellen, 1999), popularized globally by Caylus (William Attia, 2005) and Agricola (Uwe Rosenberg, 2007).
Workers occupy processing mills to convert raw goods into victory points.
Going first in round N guarantees access to the single most coveted worker slot.
Accumulating more worker tokens compounds actions per round.
