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Ludologium
Scholarly Publication Series

Ludological Monographs & Treatises

Peer-reviewed mathematical, philosophical, and archival treatises modeling the formal behavior of games. Every monograph adheres to APA 7th Edition citation standards with permanent DOI primary source verification.

Mechanism Design & Historical Economics 16 min read

The Georgist Engine

Mathematical Autopsy of Elizabeth Magie's Anti-Monopoly System

This monograph presents a formal computational and mathematical autopsy of Elizabeth Magie's 1904 Landlord's Game. By contrasting Magie's dual-ruleset architecture—the Single Tax cooperative commonwealth vs. the Monopolist elimination variant—we prove via discrete Markov chain simulations that commercial Monopoly was designed precisely as an intellectual critique of unconstrained private land rent, not a celebration of capitalist acquisition.

2026-03-15Read Treatise
Combinatorial Game Theory & Tree Search 18 min read

The Topology of Choice

Branching Factor, Information Sets, and Equilibrium Selection in Non-Cooperative Games

We formalize the mathematical topology of decision spaces across sequential and simultaneous games. By examining the transition from discrete finite trees (Tic-Tac-Toe, Chess) to continuous and imperfect-information state spaces (Poker, StarCraft), we analyze how heuristic evaluation and deep reinforcement learning approximate Nash equilibria in computationally intractable game graphs.

2026-02-28Read Treatise
Ludological Philosophy & Systems Theory 14 min read

Ontology of the Rule

How State Transition Functions Manufacture Human Behavioral Norms

A game is not merely an artistic artifact; it is an executable state machine whose formal transition constraints manufacture artificial scarcity, strategic incentives, and emergent psychological norms. This treatise deconstructs the mechanics-dynamics-aesthetics (MDA) framework to show how trivial syntactic rules compound into profound sociological phenomena.

2026-02-10Read Treatise
Preservation & Computer Architecture 15 min read

The Emulation Dilemma

Hardware Physics, Input Latency, and the Epistemology of Game Preservation

Does preserving the binary executable of a video game preserve the game itself? We investigate the physical and cognitive divergence between original silicon hardware operating on cathode ray tubes and software emulators running on modern high-latency display pipelines.

2026-01-22Read Treatise
Competitive Telemetry & Dynamic Systems 17 min read

Metagame Dynamics

Topological Balance Perturbations in Continuous Rule-Patch Ecosystems

Modern live-service competitive games (League of Legends, Dota 2, Counter-Strike) are not static artifacts, but living evolutionary ecosystems. We apply non-linear dynamical systems theory and Riot API telemetry to show how minor numeric balance adjustments trigger non-local topological reorganizations across entire competitive meta networks.

2026-01-05Read Treatise